Development update #92

Development update #92

We’re getting very close to our beta now. Did you know we have a closed beta? Well, we’ve been planning to do so from the start. Since we’re a small… Read more

Development update #91

Development update #91

We’re progressing very well at the moment. DMS provides us with a ton of support, and we’re loving every minute of it! There were many reactions to the previous blog… Read more

Development update #90

Development update #90

In our previous update we promised to shed more light on the development path we have chosen. Indeed, we also promised we would talk about the timeframe for our project… Read more

Development update #89

Development update #89

Have you heard? We explored all of our possibilities to publish our game, after the “divorce” from our publisher earlier this year. Well, to tell you the truth this was… Read more

Development update #88

Development update #88

After a bit of radio silence, in which we were trying to get our bearings, we have once again published the latest on development of Gates of Hell. You can… Read more

(In)dependence

(In)dependence

Independence In today‚Äôs world, people will tell you they strive for independence. They want to call all of their own shots, make their own decisions, market their own products, manage… Read more

Development update #87

Development update #87

We announced earlier that we will renew the animations to be all- new in Gates of Hell. We also added other nice functions. You can read all about it, check… Read more

Development update #86

Development update #86

Ever since we published part 1 of our visual catalog (see the devblog 85 update) there have been more encouraging comments from the community than ever, and less of the… Read more

Development update #85

Development update #85

By popular request; we have finally made that “visual catalog”! People have been asking us about this for months. So, after the previous devblog was finished we started work on… Read more

Development update #84

Development update #84

We have a feeling that one of the missions we produced lately might just become “the mother of all missions” in Gates of Hell. In this mission, we try to… Read more