How about some evidence?

How about some evidence?

Every time we post an update on Steam, we absolutely love the reactions we get from the community. Why? Well, for one because many people give us the thumbs- up,… Read more

Development update #93

Development update #93

Every development update gets reactions, and this one got some rather predictable ones. Why were they predictable? Because this update features screenshots that reveal parts of the UI for Gates… Read more

Development update #92

Development update #92

We’re getting very close to our beta now. Did you know we have a closed beta? Well, we’ve been planning to do so from the start. Since we’re a small… Read more

Development update #91

Development update #91

We’re progressing very well at the moment. DMS provides us with a ton of support, and we’re loving every minute of it! There were many reactions to the previous blog… Read more

Development update #90

Development update #90

In our previous update we promised to shed more light on the development path we have chosen. Indeed, we also promised we would talk about the timeframe for our project… Read more

Development update #89

Development update #89

Have you heard? We explored all of our possibilities to publish our game, after the “divorce” from our publisher earlier this year. Well, to tell you the truth this was… Read more

Development update #88

Development update #88

After a bit of radio silence, in which we were trying to get our bearings, we have once again published the latest on development of Gates of Hell. You can… Read more

(In)dependence

(In)dependence

Independence In today‚Äôs world, people will tell you they strive for independence. They want to call all of their own shots, make their own decisions, market their own products, manage… Read more

Development update #87

Development update #87

We announced earlier that we will renew the animations to be all- new in Gates of Hell. We also added other nice functions. You can read all about it, check… Read more

Development update #86

Development update #86

Ever since we published part 1 of our visual catalog (see the devblog 85 update) there have been more encouraging comments from the community than ever, and less of the… Read more